While The Game Awards is the Oscar equivalent for video games, there’s a lot that usually goes on during the event besides celebrating the best in the industry. This includes lots of advertising, and equally lots of new announcements. All this combined and the show can really drag on for longer than it should, much like the Academy Awards for movies. Host and producer Geoff Keighley says that the show this year will be “significantly shorter”, at least compared to last year’s.
The announcement was made in Keighley’s most recent Twitter Spaces audio stream, which was hosted over the weekend. You can listen to it yourself at around the three-minute mark, while the recording is still up. Keighley also acknowledges that “there’s been a little bit of fatigue” with the length of the show. In response, he says he hopes that there will be “a little bit more of a streamlined show” this time around.
All this is pretty justified, to say the least. Last year’s show was stretched out for the better part of three hours and 40 minutes, at least from the Twitch recording of the event. Which is safe to say, can be a test of endurance as much as it is a celebration show. All that being said, it’s unclear what exactly is getting trimmed. Keighley mentioned that a lot of games, or at least their publishers, want to showcase their games during the event. Though fans of video games would probably appreciate the length of ads get trimmed in equal measure.
Set a reminder for my upcoming Space about #TheGameAwards https://t.co/L8DnVxQe8f
— Geoff Keighley (@geoffkeighley) December 3, 2022
At any rate, you can listen to what Geoff Keighley had to say about the upcoming edition of The Game Awards for yourself. Beyond the trimming of the show, he also answers some questions that the audience had, including why the show is held in December, and why some games from very late in the year before are still eligible.
(Source: Geoff Keighley / Twitter, Twitch)
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