Valve has announced a partnership with Unity Technologies to bring native SteamVR support to the Unity platfom. The announcement was made in conjunction with the inaugural Vision Summit 2016 and, as a result of this partnership, developers using the Unity platform will be able to access tools to create content for the highly anticipated SteamVR platform.
Gabe Newell, Valve’s CEO, mentioned that the company has been making demo content for the upcoming HTC Vive using the Unity game engine and will be continuing to do so in its VR development program. In addition to that, Valve has also introduced a new VR rendering plugin inside the Unity platform to further enhance performance and overall content output intended for VR gaming.
New additions to the Unity platform will be free of charge for developers. This comes as great news because more developers will then be able to venture into making more VR content, which also benefit gamers of course. To put it into perspective, there are more than 5 million developers registered on Unity.
It’s interesting to see how the HTC Vive performs against other VR headsets in the market now that Valve has formed a partnership with the creators of arguably one the most popular game engines in the world. Speaking of which, pre-orders for the upcoming HTC Vive VR headset will be opened later this month.
(Source: Unity)
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