Said to be NVIDIA’s first fully integrated product, the company earlier today announced the NVIDIA GRID Gaming Platform at its CES 2013 media briefing. The system is essentially a server that is packed with NVIDIA’s GPUs and designed to deliver cloud-based game streaming service to multiple devices including PC, tablets, smart TVs and smartphones.
In another words, the game rendering will be done by the server instead of the devices themselves. One server alone is able to deliver up to 36 HD-quality game streams simultaneously and each rack is able to fit up to 20 servers which pack a total processing power of 200 teraflops – equivalent to around 700 Xbox 360s – from 240 GeForce GPUs.
NVIDIA demonstrated the platform’s capability over at its CES 2013 press conference by streaming Trine – a game by Frozenbyte – from NVIDIA GRID server through several devices including a LG Smart TV (shown above) and a tablet. The output from the demonstration certainly looks great but we do wonder if the platform able to help accelerate the development in cloud-based gaming industry.
That being said, several companies such as Agawi (United States), Cloud Union (China), Cyber Cloud Technologies (China), G-cluster Global (Japan), Playcast Media Systems (Israel) and Ubitus (Taiwan) have signed up with the company as the initial partners of NVIDIA GRID which we take as a good sign for the platform and cloud-based gaming in general.
[Images: NVIDIA CES 2013’s Flickr]
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